πŸ’° Fire Emblem Warriors Character Guide Β· GitHub

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Weapon attributes in Fire Emblem Warriors are qualities that can be forged onto a player's weapons in order to give them additional effects.


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Hello I have been playing fire emblem warriors basically non stop since I got it. New comments cannot be posted and votes cannot be cast. Sort by. best difference between Weapon attributes (IE Rainstorm, Critical+, and so on) and Skills.


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For Fire Emblem Warriors on the Nintendo Switch, a GameFAQs In general the best skills you want on every optimised weapon are one.


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Fire Emblem Warriors Skill List - every skill in the game instead if you enhance defense against individual weapon types in the Crest Market. This is perhaps the best defensive stat skill to equip, as the higher HP stat raise.


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For Fire Emblem Warriors on the Nintendo Switch, a GameFAQs message board topic titled "Need help deciding on weapon skills". nothing else that I think is worth using. Maybe DLC 3 will add another good skill though.


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For Fire Emblem Warriors on the Nintendo Switch, a GameFAQs message board topic titled "Best weapon skills and personal skills for each.


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For Fire Emblem Warriors on the Nintendo Switch, a GameFAQs In general the best skills you want on every optimised weapon are one.


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For Fire Emblem Warriors on the Nintendo Switch, a GameFAQs message board topic titled "Need help deciding on weapon skills". nothing else that I think is worth using. Maybe DLC 3 will add another good skill though.


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Weapon attributes in Fire Emblem Warriors are qualities that can be forged onto a player's weapons in order to give them additional effects.


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at-us.ru β€Ί Weapon_Attributes.


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fire emblem warriors best weapon skills

Topsy-Turvy allows her to take advantage of her massive Mag stat. I listed them in what I consider to be most useful to least. Use it to clear small areas of enemies or to set up a juggle. The range on the 5th slash is pretty huge, and this combo just does a lot of damage in general. This is quite easily their best combo, offering both crowd clearing and yellow stun gauge smashing if the enemy can be launched.{/INSERTKEYS}{/PARAGRAPH} Given her physical frailty, she will often be reliant on dual guards to not take too much damage, so you might as well boost her damage at the same time. C4 is largely outclassed as an area clearer by C6 , though since it exposes stun gauges for neutral matchups you will probably wind up using it a decent amount. What she does have is much higher luck and slightly more speed and magic, in exchange for… a little of everything else. This takes practice, and the enemy having an exposed stun gauge makes it easier to pull off. This is a solid area clearer, but overshadowed by C4 and C6. Rowan's stats are balanced across the board, which is to be expected from a protagonist. Full disclosure: I am not a fan of charging C1 s. This is your launcher. The drawbacks of standing still for even a few seconds to charge far outweigh the benefits in my eyes. This is a fantastic area clearer that basically combines her C3 and C4 , clearing both her immediate surroundings and a large area in front. Lianna has a very similar stat spread to Rowan, losing some points in most stats for higher Resistance and Magic. This combo has some use as a stun gauge killer, but is wholly outclassed in that regard by C5. {PARAGRAPH}{INSERTKEYS}This guide was written by IroncladWyvern and edited by zachwlewis. For your 5k skill, it comes down to preference and convenience. The buff is not affected by Strong I. As an aside, given that Lissa has by far the highest resistance of any pre-DLC axe user, you could choose to opt out of using Topsy-Turvy and go full mage-hunter. C2 : Lissa does an upwards slash at close range, launching enemies hit. C1 : The unit slashes in an X formation repeatedly, hitting enemies in front. C1 : Charged: The unit lunges forward, dealing a small amount of damage and breaking through guards. However, she sports impressive Mag, meaning that with Topsy-Turvy , she will melt many of the low-resistance physical attackers that are otherwise strong against her. His bulk is very solid, He's got great skill, speed, and luck, and while his offenses are on the lower side when compared to the whole cast, they are still solid. Aside from her luck, the rest of her stats are pretty middling. As such, Topsy-Turvy is a must for her. Wingslayer and Plateslayer turn two bad matchups Pegasus Knights and Armor Knights into winning ones, while having the added bonus of doing effective damage vs Wyvern Riders and Great Knights. The unit can press Y a few times on the way down for some extra light attacks, or X again to slam down on the ground. When the attack ends, she falls over for a few seconds. C6 outdoes it as a crowd clearer and general damage dealer, however, so it ultimately finds its niche in revealing the stun gauge. In my opinion, Lianna has a slight edge over Rowan, being one of the few sword units to make good use of Topsy-Turvy. Hello and welcome to my first FE Warriors character guide. Her regular combo is pretty powerful on its own, and Rainstorm boosts it further. Be sure to run a different slayer on each of them to further differentiate the two. This is a solid area clearer with the typical C4 utility. C1 : Lissa raises her axe above her head and gets pumped for battle. C3 : The unit spins a few times and then slashes forward. His Luck and Resistance are his lowest relevant stats, but even they are solid. These skills need no introduction, being the three most reliable damage boosting skills in the game. However, there are some key differences. This is their best stun gauge breaker. C4 : Lissa slashes with her axe and throws it a short distance in front of her. They are good on everyone all the time. Finally, I will be using the C X notation to discuss combos. I personally recommend against doing that, given that she can brute force her way through mages even with a magical weapon. Your last slot is basically filler. C6 : The unit slashes 4 times with a long blade of light, and ends with a large horizontal slash. Hello and welcome to another FE Warriors character guide. That brings us to the end of the character guide for Lissa. Of all the characters who share movesets in this game, Chrom and Lucina are by far the most similar. This combo is… meh. This is an ok crowd clearer but is somewhat lacking in range. Since they are allowed in most character-restricted maps, they effectively run a monopoly on the Beastslayer skill. This means that her damage is actually higher than his so long as Luna is proccing. C5 : The unit jabs forward a few times with their sword, and then launches themselves and enemies in front into the air, where they have the same options as detailed in C2. C3 : The unit spins and then slashes, doing damage to nearby enemies in a horizontal arc. On related note, Topsy-Turvy means that Wingslayer has an edge over Plateslayer for her, given that Pegasi have extremely high resistance. This attack can be aimed slightly after beginning it. Awaken Gift can be handy in a pinch. Strong V and VI are her most versatile combos, devouring officers and crowds alike. Live to Serve: Then this unit heals an ally with a staff, this unit is also healed the same amount. On a related note, if a character has a unique weapon, that is what the weapon build will be for. C5 will also break a white gauge exposed by C4 most of the time, provided that you hit each regular attack leading into C5. Seeing as Lianna is basically the same as Rowan, their weapon builds are going to be pretty similar. First, my opinions are based mostly on my observations and experience with the game. This is a pretty good combo, with decent area clear and utility. Similarly, she has a gigantic Resistance stat, allowing her to win slugfests with magical enemies even if she is using Topsy-Turvy. Sadly, C6 does not break any kind of full stun gauge, as units caught do hit the ground during the combo. Rainstorm is great on pretty much anyone, and Rowan is no exception. This is your run-of-the-mill launcher. C3 : Lissa spins in a circle a few times, grabbing the first enemy hit. Use it to set up juggles on neutral or bad matchups to break white stun gauges. Otherwise, she is extraordinarily well balanced. On a similar note, if anyone does have things like damage calcs that they would like to use to refute or back up any claims I make, please feel free to do so. She is personally one of my favorite characters to use, and I hope she is one of yours too! Second, this guide assumes that all combo and weapon rank badges are unlocked, including True Power badges for those who have them. In conclusion, Rowan and Lianna are solid all around units. There is really no reason to run it on anyone else considering their availability. C5 : Lissa slams her axe into the ground, using the forward momentum to spin like a wheel, grabbing the first enemy hit and carrying them with her for the duration of the attack. C5 : The unit slashes quickly three times, and a fourth time in a large arc. This is your bread and butter crowd clearer. Fully charged: The unit lunges forward, unleashing a horizontal energy wave that does moderate damage to enemies it passes through over a long distance. Make sure you have this active when fighting tougher enemies. C6 : The unit throws their sword into the air and jumps after it, carrying up any nearby enemies, and then dives down causing a huge lightning explosion. These three are the most consistently useful. Chrom has got a really nice, well balanced stat spread. Pressing X multiple times extends the duration of the slash. C2 : The unit spirals upward, carrying up any nearby enemies. C2 : The unit quickly swpies upwards with their sword while moving forward. In the early game, this is not only a utility move, but also their best crowd clearer. As I said earlier though, they are basically the same, so unless you need a magic sword user for whatever reason either one will do the trick. If you choose to run Anittriangle, opt for Mountslayer over Plateslayer. However, a paired up ally can use it to juggle if you switch while the enemy is in midair. A raw C5 on an axe or lance, if using Antitriangle breaks the stun gauge right before the launcher. This is in the running for one of the most fun moves in the entire game if only for the sheer absurdity of it. Right off the bat we can see that Lissa, despite her insistence to the contrary, is incredibly delicate. C6 : Lissa throws her axe like a boomerang around her, catches it, spins a few times, and slams it into the ground, causing an immense lightning explosion around her.